The Olympic Champion… Or Is It? Mario and Sonic at the Olympic Games
Bitter rivals since the Genesis and Super Nintendo, Mario and Sonic have at last come face-to-face to see whose worthy of the title in Mario and Sonic at the Olympic Games for the DS and Wii. Is it a champion, or does it fall to the bottom of the barrel?
Design: Mario and Sonic characters come together as you might expect. 24 minigames rule this cartridge and disk, each comparing to their Olympic game counterparts such as swimming and 100-meter dash. No Wi-Fi here, which is sad because challenging people around the world would really help this game as it has plenty of faults. Wireless play is available here, so challenging your closest friends to some virtual Olympics is allowed. Also, there are circuits and missions for you to complete and pass the time, which are decent, but they could have added some variety in the games. For the DS, the Touch Screen’s touch capabilities are used greatly; the same goes for the Wii’s motion-sensing capabilities. While very welcome, it’s sometimes very hard to get the timing correct, but more on that later.
Gameplay: Like mentioned before, the timing of most events are hard to pull off, whether you have the Wii or DS version. This can be very frustrating when you trying to have a good time, and that’s going to drop this game’s score pretty badly. There’s not really much to say about this game. It’s just pretty bad.
Overall: This game certainly tried to get to the top, but it failed miserably and just couldn’t pull it off. If you can ignore the frustration, then buy this game; you’ll get a great workout out of it. If not, rent it and check if you like it. This game is just a failure at fun.
Score: 7.3